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Welcome to the 3D technical modeling blog, here you will find some of my fan art for games like Fallout, or Skyrim and many others low poly models created for games game purposes.

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In this blog, I will be talking about how I made the low and high poly models, showing the whole thought process before actually making the objects and things that I considered when actually making or sculpting things. I mainly use Photoshop, May, Zbrush, Substance Painter and occasionally Mudbox and Sculptris.

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