Artists Inspiration

Witcher 3 3D artist 

 

Fallout 4 concept art

This concept art was created by Ilya Nazarov who has created many concept art pieces for Bethesda and the Fallout franchise in general. Mr Nazarov started his work for Bethesda in 2011 as a Senior concept artist and has worked since then to create concept art for fallout 3 and fallout 4 he has also done work for Shadows of Mordor and lord of the ring games. The artwork shows a post-apocalyptic farm. The concept artist added the protectron robot for the scale to help imagine how tall the structures and trees are next to a human-sized object. The artist decided to make the for ground in light, warm colors like red, pink and yellows, the background sky was mad in really dark blacks and grays which make all the rusty structure stand out and making the whole piece quite contrasting. Looking at this art piece I can see that Ilya has used the rule of thirds in his work, the tall structure is not placed in the middle but in the right side where the grid points meet. This can also be seen with the protectron robot in the field. Using this technique make the piece more interesting to look at as the eye is encouraged to move around the art taking in information as it moves along noticing the most of the details. This piece had a big impact on the game as there are many of similar farms following this concept art in terms of prop placement and overall layout of the map. Colors used in this artwork also went into so of the prop textures like buildings and robots.

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